Real Physics. Real Random. A Roulette Game with Gravity
This personal project started as a Blender experiment, then evolved into a fully interactive Unity game. I used Unity's physics system to simulate real gravity-based ball movement — so every outcome is truly random. Built the UI, game logic, sound, and art from scratch.
Create bets by "Left-Clicking" on the appropriate bet location.
You start with 200. Just easy game version to check if its playable.
Srandart rulles from casino roulette! Try to win! =)
Enjoy!
Comments
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I lost all my cash from the first time. Yeah that works like a real casino